Blog

Short blog posts, journal entries, and random thoughts. Topics include a mix of personal and the world at large. 

I got a new mouse

In my line of work, I often times go into the offices of other people to setup their computers and what not. Whether by coincidence or providence, recently I’ve encountered users of this strange-looking mouse. Shaped like a dim-sum bun turned on its side, this mound of a thing turns out to be the Evoluent VM4SW, a vertical, ergonomic mouse. I’ve seen plenty of the typical thumb trackball ergonomic mouse, but never before one of these vertical ones. I was intrigued.

As I get older, ergonomics and function hold precedent over style. Those of us who make our money sitting in front of computers all day must limit the adverse affects on our health as much as possible. This is why I elevate my MacBook Pro on a stand, so the screen is more level to the eye. I use a mechanical keyboard; the long-travel keys cushion the typing forces of the fingers. Yet inexplicably, I still use the the stock Apple Magic Mouse as an external for the laptop.

The Magic Mouse have given me mild finger and wrist pains for years, but I kept on using it. Indeed, the gesture controls and deep integration with macOS make it difficult to quit the Apple mouse. However, my encounter with the Evoluent vertical mouse got me thinking about (finally) a switch. I went to the one input device brand I trust most - Logitech - to see if they’ve got such a mouse in their lineup.

Turns out they do! The Logitech MX Vertical works just the same as the Evoluent model, but much sleeker and higher quality. It comes in cheaper, too, though still a relatively expensive $89 dollars. The MX vertical actually costs more than this Keychron K6 keyboard I’m typing this on. It’s very much worth it: the comfort is immediate, and the movement far more natural than the traditional mouse. I do miss the touch gestures and smooth scrolling of the Magic Mouse, though I’d gladly trade that for the lack of muscle pain.

I’ll also never again have to suffer the ignominy of Apple’s worst design ever.

It looks surprisingly Bauhaus.

My first joy of driving wasn't in a car

Back in my high school days, Initial D was the biggest thing amongst us kids who loved Japanese cars. I was introduced to the anime by a friend of mine who lend me his bootleg CDs of the first series, and as a person who grew up on watching Japanese anime, I was quite excited that finally there was one about cars.

Kids these days have it so incredible good with easy online access to content; back in our day there was no such thing as Youtube, no such thing as digital release - Internet wasn’t even fast enough. Anime gets broadcasted on TV in Japan, and then you either wait for the DVDs, or pray someone recorded the broadcast on a computer, dub in English subtitles, and puts it up on peer-to-peer networks (Bittorrent for life). For the second and third series of Initial D I actually had to ask my father’s friend who was visiting Hong Kong at the time to buy the DVDs. It wasn’t until the fourth series that the content was widely available online the day after broadcast thanks to dedicated subbing groups.

Alongside the anime program there’s naturally offshoots in merchandising. One of the most popular Initial D related items were the arcade machines. The opportunity to “drive” the cars in the numerous racing battles seen in the anime was completely irresistible. Luckily for us there were arcade machines a brief 15 minute walk from our high school - at San Francisco State, where I currently work at, coincidently. Back then the hoards of people queueing up just to have a go was enormous, often dozen deep during the hours immediately after school.

Unfortunately I was seriously lacking in funds (each turn required two dollars) so I never got too far into the game unlike most of my peers. Now that I think about it I don’t think I’ve played Initial D more than five times. I thought wouldn’t it be great - far less costly, and no lines - if I had such a driving game setup at home. When Gran Turismo 4 was introduced in 2004, I seize the chance to do just that.

Logitech and other accessories manufacturers was at the infancy of offering wheel setups for driving games, and for $150 in 2004 dollars I bought a Logitech Driving Force Pro to get the Initial D arcade-like experience at home. We had to build a stand out of Home Depot wood to position the wheel in front of the television, and for seating I simply used my desk chair. It was crude indeed compared to the Logitech T300RS and Playseat Challenge combo I’ve got now, but chasing the final bits of realism and force-feedback wasn’t the point: back then it was solely about the pure joy of driving.

A kid who’ve loved car since he can remember was all of a sudden able to drive over 700 of them in GT4. It didn’t matter that it wasn’t remotely close to piloting the real thing; I had a steering wheel in my hand, with gas and brake pedals beneath my feet, and I’m controlling a car on the screen in front of me. That was more than enough, especially since I haven’t yet gotten my driver license. I absolutely worn it out out driving on the Nurburgring whenever I had free time, which is something i still do in Assetto Corsa.

So yes, my first ‘joy of driving’ moment wasn’t in an actual car, which I think is pretty awesome.

In 2016 the Initial D machines are still there, though the amount of customers have dwindled considerably.

In 2016 the Initial D machines are still there, though the amount of customers have dwindled considerably.