Blog

Short blog posts, journal entries, and random thoughts. Topics include a mix of personal and the world at large. 

Gaming for ants?

It seems portable gaming PCs are all the rage these days. There’s the venerable Steam Deck, the ASUS Rog Ally, and now the Lenovo Legion Go. All of them builds upon the success of the Nintendo Switch: gaming on the go. Just so long you have a battery bank with you as well. These devices don’t last very long on a single charge.

Obviously, any consumer electronics company with a gaming focus would want to emulate (read: blatantly copy) Nintendo Switch’s success. As of writing it is the third best-selling gaming console of all time, behind only the Nintendo DS (another portable gaming device), and the legendary PlayStation 2. The aim for these companies is to do for the PC-gaming market what the Switch did for console games. The market for people wanting to game on the go - or lying in bed - is massive, apparently.

I personally do not understand the appeal. I want to consume media on as big a screen as possible. Ever since I bought a 65-inch OLED television, I don’t even like watching Youtube videos on my 32-inch Pro Display XDR monitor (not at all humble brag), much less on my Mac laptop screen. I almost never watch video on my iPhone because of how relatively tiny the screen is (I only watch TikTok videos my friends send me). Game-makers and video-makers spend so much time and effort on making a quality visual product, only for people to view them on a tiny phone-sized screen? Kind of sad, actually.

That is why I am not going to spend the $700 or so on one of these portable PC game devices. Its portable-ness means absolutely nothing to me. On a long flight, I’m either reading a book, or listening to podcasts. 15-hours from San Francisco to Hong Kong is not the time to play Baldur's Gate 3. Especially in a cramped economy seat.

To each their own, of course. I’ve a friend playing Final Fantasy 7 Rebirth on remote play to his smartphone. I will be doing so on my 65-inch TV.

Play time.

Not a fan of giant screens in cars

Warning: ‘old man yells at cloud’ rant coming up.

It seems I’m the only person who is not wild about the latest trend of ginormous LCD screens permeating into modern automotive interiors. I’m not referring to the regular display for navigation and the sound system, but rather the giant screens automakers are utilizing to do absolutely everything, looking like an iPad glued to the dashboard.

I reckon the genesis of it started in the Tesla Model S, with a 17-inch center screen serving as proxy to perform even the most basic of functions, such as adjusting the fan speed. Admittedly it was quite the party piece for Tesla, especially when contrasted to the traditional buttons and knobs of its contemporaries. Unfortunately, novelty have begotten standardization, and as the Tesla brand proliferated and gotten more popular, other automakers are seeing fit to copy the big screen implementation. Because customers want ‘cool’.

And the trend have thoroughly trickled down to the masses: the new Subaru Legacy can be optioned with a nearly 12-inch infotainment screen, absolutely dominating the entire center dash like a Tesla car. In a way it makes sense: smartphones are giants touchscreens, so presumably the transition to having them in cars to control functions is a natural extension of something we use every single day.

However, it gets worse. LCD screen in cars have encroached into the instrument binnacle as well, with manufacturers seemingly in a competition to replace as many items of the interior with touchscreens as possible. The latest Audi and Land Rover products are already there - Audi wants to replace the wing mirrors with screens, too - and Mercedes will soon join them if spy shots of the next generation S-Class are good indication.

An interior that is entirely screens: that is a future I don’t particularly want. I shall cling to the mechanical dials and physical buttons of my GT3 as long as I can.

Why are automakers so massively embracing these screens? For sure part of it is to emulate the same wow-factor of a Tesla Model S , but I surmise the base reason, as with any capitalistic endeavor, is to save on costs. In a world full of laptops and smartphones, LCD screen technology comes relatively cheap; all automakers have to do then is develop the software. Modern cars are full of computers anyways so integration is likely not difficult. I’m sure it’s far less complicated and expensive than engineering individual physical buttons and dials, with relays and switches for each single item.

If car manufacturers save on cost, does the customer as well? I’m going to guess no. A broken interior button is a cheap fix, but an entire screen module? That sounds painfully expensive. In using our computers and phones daily, we know all too well that screens aren’t the most durable of things. And there’s another problem: those devices also have tendency to periodically freeze up, necessitating a hard reset. I can’t wait for automaker’s customer support to have to ask this question: “Have you tried turning off and turning the car back on?”.

I have serious reservations about the longevity of these all-screen car interiors, but who am I kidding: you’re all leasing, right?

Stacks on stacks on stacks.

Stacks on stacks on stacks.